Harbinger C4.7.8.5 Freeze Authority Deterministic TestStandalone Harbinger 3DS world
Build tfa10-958e335e
PLAYER RUNTIMEGROUNDED
Position0, 0, 0CameraTHIRD
WASD move · Space jump · Shift sprintHonest Runtime Diagnostics
- Delivered FPS
- 0.0
- Frame time
- 0.00 ms
- Slow frames
- 0 / 0
- Renders / frames
- 0 / 0
- Scheduler updates
- 0
- Subsystem updates
- 0
- Execution times
- 0 ms
- Frame cost breakdown
- JS 0.00 · CPU submit 0.00 · GPU unknown · browser wait 0.00 · idle 0.00 ms
- GPU major passes
- Terrain unknown · Clouds unknown · Sky unknown · Water unknown · Composite unknown · UI unknown
- Cloud work
- 0×0 · 0 layers · samples unknown · history 0% · early exits unknown · upsample unknown
- Skywall transport
- waiting
- Structured lightning
- idle
- Geometry
- 0
- Object updates
- 0 full · 0 incremental
- Resource reuse
- 0 shared · 0 reuses
- Static batching
- 0 objects · 0 batches · 0 calls saved
- HLOD
- 0 clusters · 0% coverage
- Scene culling
- 0 submitted · 0 culled
- Streaming
- 0 active · 0 streamed · 0%
- Runtime actors
- 0
- Active systems
- none
- Sleeping systems
- none
- C-series architecture
- not initialized
- Capability registry
- 0 available
- Controller ownership
- none
- HUD / camera policy
- HUD hidden · camera unclaimed
- Terrain policy
- procedural
- GPU policy / renderer
- Unavailable
- Legacy hardware profile
- detecting
- World render scale
- 1.000 world · native UI
- Pixel ratio
- 1.00
- Context recovery
- 0 / 0
Lightning Test
Harbinger C4.7.8.5 Freeze Authority Deterministic Test
Deterministic standalone build · tfa10-958e335ePreparing runtime0%